1.
Welcome to your final year !
2.
Benstead, Luke, Astle, Dave, Hawkins, Kevin: Beginning OpenGL game programming. Delmar, Clifton Park, N.Y. (2009).
3.
Benstead, Luke, Astle, Dave, Hawkins, Kevin: Beginning OpenGL game programming. Course Technology/Cengage Learning, Australia (2009).
4.
Bourg, David M., Seemann, Glenn: AI for game developers. O’Reilly, Beijing (2004).
5.
Flynt, John Patick, Kodicek, Danny, ebrary, Inc: Mathematics and physics for programmers. Course Technology PTR, Boston, Mass (2012).
6.
Miller, Tom, Johnson, Dean: XNA Game studio 4.0 programming: developing for Windows phone 7 and Xbox 360. Addison-Wesley, Upper Saddle River, NJ (2011).
7.
Millington, Ian: Game physics engine development: how to build a robust commercial-grade physics engine for your game. Morgan Kaufmann, San Francisco, Calif (2010).
8.
Millington, Ian: Game physics engine development: how to build a robust commercial-grade physics engine for your game. Morgan Kaufmann Publishers, Amsterdam (2010).
9.
Makar, Jobe: Macromedia Flash MX game design demystified: the official guide to creating games with Flash. Macromedia Press :_Peachpit Press, Berkeley, CA (2003).
10.
Bhangal, Sham: Flash games studio. Friends of ED, Birmingham (2001).
11.
Bourg, David M.: Physics for game developers. O’Reilly, Cambridge, Mass (2002).
12.
Laramée, François Dominic: Game design perspectives. Charles River Media, Hingham, Mass (2002).
13.
Lengyel, E., ebrary, Inc: Mathematics for 3D game programming and computer graphics. Charles River Media, Hingham, Mass (2004).
14.
Morrison, Michael: Beginning mobile phone game programming. Sams ;_Pearson Education [distributor], Indianapolis, Ind (2004).
15.
Partridge, Allen R.: Real-time interactive 3D games: creating 3D games in Macromedia Director 8.5 Shockwave Studio. Sams, [Great Britain] (2002).
16.
Vince, John: Essential mathematics for computer graphics fast. Springer, London (2001).
17.
International Journal of Intelligent Games and Simulation.
18.
International Journal of Computer Game Research.
19.
Flash Kit, A Flash Developer Resource for Macromedia Flash MX Tutorials.
20.
flipcode - game development harmony.
21.
Gamdev.net - game development software Resources and Information.
22.
J2ME : Java ME : MicroDevNet.
23.
Java Technology.